Code templates in Metalama are written in a dialect of C#, known as T#. The syntax of T# is fully compatible with C#, but T# is compiled differently.
This chapter includes the following articles:
Article | Description |
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T# templates: Overview | This article provides an introduction to T#, the template language for Metalama. |
Writing compile-time code | This article outlines the subset of the C# language that can be used as compile-time code and illustrates how to create templates with rich compile-time logic. |
Generating run-time code | This article details different techniques for generating run-time code dynamically. |
Generating System.Reflection objects |
This article clarifies how to generate run-time System.Reflection objects for compile-time Metalama.Framework.Code objects from a template.
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Template parameters and type parameters |
This article describes how to pass parameters, including generic parameters, from the BuildAspect method to the template.
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Calling auxiliary templates | This article explains how templates can invoke other templates, referred to as auxiliary templates. |