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Checking type invariants

Invariants are methods that verify the consistency of the state of the current object and throw an exception if inconsistencies are found. We recommend throwing an exception of type InvariantViolationException, but the final decision is entirely up to you.

Adding invariants

To add an invariant to a class:

  1. Create a void, non-static, and parameterless method in your class. This method should typically be private.
  2. Add the [Invariant] custom attribute to this method.
  3. Add the validation logic to this method and throw an InvariantViolationException in case of a violation.
Warning

An invariant method should not have any side effects other than throwing an exception in case of an invariant violation.

Example: adding invariants

In the following example, an Invoice entity has two properties, DiscountPercent and DiscountAmount, that allow providing discounts. These two properties are additive, but their sum cannot result in a negative price. The CheckDiscounts method enforces this condition.

Source Code
1using Metalama.Patterns.Contracts;
2

3namespace Doc.Invariants;
4
5public class Invoice
6{
7    public decimal Amount { get; set; }
8


9    [Range( 0, 100 )]





10    public int DiscountPercent { get; set; }
11
















12    [Range( 0, 100 )]





13    public decimal DiscountAmount { get; set; }
14





















15    public virtual decimal DiscountedAmount





16        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;



















17
18    [Invariant]
19    private void CheckDiscounts()
20    {
21        if ( this.DiscountedAmount < 0 )
22        {
23            throw new PostconditionViolationException(
24                "The discounted amount cannot be negative." );
25        }
26    }

27}
Transformed Code
1using System;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Invariants;
5
6public class Invoice
7{
8    private decimal _amount;
9
10    public decimal Amount
11    {
12        get
13        {
14            return _amount;
15        }
16
17        set
18        {
19            try
20            {
21                _amount = value;
22                return;
23            }
24            finally
25            {
26                this.VerifyInvariants();
27            }
28        }
29    }
30
31    private int _discountPercent;
32
33    [Range(0, 100)]
34    public int DiscountPercent
35    {
36        get
37        {
38            return _discountPercent;
39        }
40
41        set
42        {
43            try
44            {
45                if (value is < 0 or > 100)
46                {
47                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountPercent' property must be in the range [0, 100].");
48                }
49
50                _discountPercent = value;
51                return;
52            }
53            finally
54            {
55                this.VerifyInvariants();
56            }
57        }
58    }
59
60    private decimal _discountAmount;
61
62    [Range(0, 100)]
63    public decimal DiscountAmount
64    {
65        get
66        {
67            return _discountAmount;
68        }
69
70        set
71        {
72            try
73            {
74                if (value is < 0M or > 100M)
75                {
76                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountAmount' property must be in the range [0, 100].");
77                }
78
79                _discountAmount = value;
80                return;
81            }
82            finally
83            {
84                this.VerifyInvariants();
85            }
86        }
87    }
88
89    public virtual decimal DiscountedAmount
90        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;
91
92    [Invariant]
93    private void CheckDiscounts()
94    {
95        if (this.DiscountedAmount < 0)
96        {
97            throw new PostconditionViolationException(
98                "The discounted amount cannot be negative.");
99        }
100    }
101
102    protected virtual void VerifyInvariants()
103    {
104        CheckDiscounts();
105    }
106}

Opting out from invariant checking

When a type has any invariant, the implementation of all public or internal methods in this type will be wrapped into a try...finally block, and invariants will be verified from the finally block.

To prevent a method from being enhanced with this invariant checking logic, you can use the [DoNotCheckInvariants] custom attribute.

Note that this will not waive the enforcement of invariants in methods called by the target of the [DoNotCheckInvariants] attribute. Therefore, this attribute is mainly useful to optimize performance, not to relax invariants.

Suspending enforcement of invariants

If you have a code snippet that temporarily breaks invariants, you can suspend invariant enforcement.

First, enable the IsInvariantSuspensionSupported option for this type. This option is disabled by default because it generates additional code. You can set this option from a ProjectFabric or NamespaceFabric as described in Configuring contracts.

Once this feature is enabled, there are two ways to suspend invariant enforcement:

  • To disable enforcement while the entire method is executing, add the [SuspendInvariants] custom attribute to this method.
  • To disable enforcement while a code snippet is executing, wrap this snippet in a call to using ( this.SuspendInvariants() ). The SuspendInvariants method is generated by the IsInvariantSuspensionSupported option.

Example: suspending invariants

The following example builds upon the previous one. We added a fabric to enable the IsInvariantSuspensionSupported option. The Invoice method now has two new methods, UpdateDiscounts1 and UpdateDiscounts2, which update DiscountPercent and DiscountAmount while suspending invariants.

1using Metalama.Framework.Fabrics;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Invariants_Suspend;
5
6public class Fabric : ProjectFabric
7{
8    public override void AmendProject( IProjectAmender amender )
9    {
10        amender.SetOptions( new ContractOptions { IsInvariantSuspensionSupported = true } );
11    }
12}
Source Code
1using Metalama.Patterns.Contracts;
2

3namespace Doc.Invariants_Suspend;
4
5public partial class Invoice
6{
7    public decimal Amount { get; set; }
8


9    [Range( 0, 100 )]





10    public int DiscountPercent { get; set; }
11



















12    [Range( 0, 100 )]





13    public decimal DiscountAmount { get; set; }
14
























15    public virtual decimal DiscountedAmount














16        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;













17
18    [Invariant]
19    private void CheckDiscounts()
20    {
21        if ( this.DiscountedAmount < 0 )
22        {
23            throw new PostconditionViolationException(
24                "The discounted amount cannot be negative." );
25        }
26    }
27
28    [SuspendInvariants]
29    public void UpdateDiscounts1( int percent, decimal amount )
30    {
31        this.DiscountAmount = amount;
32        this.DiscountPercent = percent;




33    }
34











35    public void UpdateDiscounts2( int percent, decimal amount )
36    {
37            using ( this.SuspendInvariants() )
38            {


39                this.DiscountAmount = amount;
40                this.DiscountPercent = percent;
41            }
42    }
























43}
Transformed Code
1using System;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Invariants_Suspend;
5
6public partial class Invoice
7{
8    private decimal _amount;
9
10    public decimal Amount
11    {
12        get
13        {
14            return _amount;
15        }
16
17        set
18        {
19            try
20            {
21                _amount = value;
22                return;
23            }
24            finally
25            {
26                if (!this.AreInvariantsSuspended())
27                {
28                    this.VerifyInvariants();
29                }
30            }
31        }
32    }
33
34    private int _discountPercent;
35
36    [Range(0, 100)]
37    public int DiscountPercent
38    {
39        get
40        {
41            return _discountPercent;
42        }
43
44        set
45        {
46            try
47            {
48                if (value is < 0 or > 100)
49                {
50                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountPercent' property must be in the range [0, 100].");
51                }
52
53                _discountPercent = value;
54                return;
55            }
56            finally
57            {
58                if (!this.AreInvariantsSuspended())
59                {
60                    this.VerifyInvariants();
61                }
62            }
63        }
64    }
65
66    private decimal _discountAmount;
67
68    [Range(0, 100)]
69    public decimal DiscountAmount
70    {
71        get
72        {
73            return _discountAmount;
74        }
75
76        set
77        {
78            try
79            {
80                if (value is < 0M or > 100M)
81                {
82                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountAmount' property must be in the range [0, 100].");
83                }
84
85                _discountAmount = value;
86                return;
87            }
88            finally
89            {
90                if (!this.AreInvariantsSuspended())
91                {
92                    this.VerifyInvariants();
93                }
94            }
95        }
96    }
97
98    public virtual decimal DiscountedAmount
99        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;
100
101    [Invariant]
102    private void CheckDiscounts()
103    {
104        if (this.DiscountedAmount < 0)
105        {
106            throw new PostconditionViolationException(
107                "The discounted amount cannot be negative.");
108        }
109    }
110
111    [SuspendInvariants]
112    public void UpdateDiscounts1(int percent, decimal amount)
113    {
114        using (this.SuspendInvariants())
115        {
116            try
117            {
118                this.DiscountAmount = amount;
119                this.DiscountPercent = percent;
120            }
121            finally
122            {
123                if (!this.AreInvariantsSuspended())
124                {
125                    this.VerifyInvariants();
126                }
127            }
128
129            return;
130        }
131    }
132
133    public void UpdateDiscounts2(int percent, decimal amount)
134    {
135        try
136        {
137            using (this.SuspendInvariants())
138            {
139                this.DiscountAmount = amount;
140                this.DiscountPercent = percent;
141            }
142
143            return;
144        }
145        finally
146        {
147            if (!this.AreInvariantsSuspended())
148            {
149                this.VerifyInvariants();
150            }
151        }
152    }
153
154    private readonly InvariantSuspensionCounter _invariantSuspensionCounter = new();
155
156    protected bool AreInvariantsSuspended()
157    {
158        return _invariantSuspensionCounter.AreInvariantsSuspended;
159    }
160
161    protected SuspendInvariantsCookie SuspendInvariants()
162    {
163        _invariantSuspensionCounter.Increment();
164        return new SuspendInvariantsCookie(_invariantSuspensionCounter);
165    }
166
167    protected virtual void VerifyInvariants()
168    {
169        CheckDiscounts();
170    }
171}