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Enum MulticastAttributes

Attributes (i.e. in C# terms, modifiers) of elements to which multicast custom attributes (IMulticastAttribute) apply.

Namespace: Metalama.Extensions.Multicast
Assembly: Metalama.Extensions.Multicast.dll
Syntax
[Flags]
[RunTimeOrCompileTime]
public enum MulticastAttributes
Remarks

There are 8 categories of flags. If you specify at least one flag for a category, you narrow the multicast just to elements that have one of the flags you specified in the category. For example, if you specify Public | Protected, you multicast to elements that are public or protected, but not private. Their other attributes (such as whether they are instance or static) do not matter.

The categories are visibility (public, private, ...); scope (static or instance); abstraction (abstract or non-abstract); virtuality (virtual or non-virtual); implementation (managed or unmanaged); literality (literal or non-literal); generation (compiler-generated or user-created); and parameter (in, ref, or out).

If a category doesn't make sense for an element, then specifying its flags will have no effect for that element. For example, if you narrow your multicast down to virtual elements, it will still apply to fields or types (which can't be virtual).

Fields

Name Description
Abstract

Abstract methods.

All

All members.

AnyAbstraction

Any abstraction (Abstract | NonAbstract).

AnyGeneration

Any code generation (CompilerGenerated | UserGenerated).

AnyImplementation

Any implementation (Managed | NonManaged).

AnyLiterality

Any field literality (Literal | NonLiteral).

AnyParameter

Any kind of parameter passing (InParameter | OutParameter | RefParameter).

AnyScope

Any scope (Static | Instance).

AnyVirtuality

Any virtuality (Virtual | NonVirtual).

AnyVisibility

Any visibility.

CompilerGenerated

Compiler-generated code.

Default

Specifies that the set of target attributes is inherited from the parent custom attribute.

InParameter

Input parameters.

Instance

Instance scope.

Internal

Internal (visible inside the current assembly).

InternalAndProtected

Internal and protected (visible inside derived types that are defined in the current assembly).

InternalOrProtected

Internal or protected (visible inside all derived types and in the current assembly).

Literal

Literal fields.

Managed

Managed code implementation.

NonAbstract

Concrete (non-abstract) methods.

NonLiteral

Non-literal fields.

NonManaged

Non-managed code implementation (external or system).

NonVirtual

Non-virtual methods.

OutParameter

Output (out in C#) parameters.

Private

Private (visible inside the current type).

Protected

Protected (visible inside derived types).

Public

Public (visible everywhere).

RefParameter

Input/Output (ref in C#) parameters.

Static

Static scope.

UserGenerated

User-generated code (anything expected CompilerGenerated).

Virtual

Virtual methods.