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Configuring contracts

There are two types of configuration options: compile-time and run-time. Compile-time options affect code generation and must be configured using a fabric. Run-time settings, on the other hand, must be configured during application startup.

Let's begin with run-time settings.

Changing the validation logic

Some contracts utilize flexible run-time settings for their validation. These settings are modifiable properties of the ContractHelpers class.

Aspect Property Description
CreditCardAttribute IsValidCreditCardNumber The Func<string?, bool> validates the string as a credit card number.
EmailAttribute EmailRegex A regular expression validates the string as an email address.
UrlAttribute UrlRegex A regular expression validates the string as a URL.
PhoneAttribute PhoneRegex A regular expression validates the string as a phone number.

These properties can be set during the initialization sequence of your application, and any changes will affect the entire application.

Currently, there is no method to modify these settings for a specific namespace or type within your application.

Changing compile-time options

All other configurable options are compile-time ones, represented by the ContractOptions class. These options can be configured granularly from a fabric using the configuration framework described in Configuring aspects with fabrics.

Enabling and disabling contracts

Contracts are often only useful during the early phases of development. As the code stabilizes, they can be disabled. However, when a problem arises, it may be beneficial to re-enable them for troubleshooting.

The ContractOptions class provides three properties that allow you to enable or disable contracts for the entire project, or more specifically for a given namespace or type:

These options are enabled by default. If you disable them, the code supporting these features will not be generated.

Example: disabling invariants in a namespace

In the example below, we have invariants in two sub-namespaces: Invoicing and Fulfillment. We use a ProjectFabric and the ContractOptions to disable invariants for the Fulfillment namespace.

1using Metalama.Framework.Fabrics;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Invariants_Suspend;
5
6public class Fabric : ProjectFabric
7{
8    public override void AmendProject( IProjectAmender amender )
9    {
10        amender.SetOptions( new ContractOptions { IsInvariantSuspensionSupported = true } );
11    }
12}
Source Code
1using Metalama.Patterns.Contracts;
2

3namespace Doc.Invariants_Suspend;
4
5public partial class Invoice
6{
7    public decimal Amount { get; set; }
8


9    [Range( 0, 100 )]





10    public int DiscountPercent { get; set; }
11



















12    [Range( 0, 100 )]





13    public decimal DiscountAmount { get; set; }
14
























15    public virtual decimal DiscountedAmount














16        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;













17
18    [Invariant]
19    private void CheckDiscounts()
20    {
21        if ( this.DiscountedAmount < 0 )
22        {
23            throw new PostconditionViolationException(
24                "The discounted amount cannot be negative." );
25        }
26    }
27
28    [SuspendInvariants]
29    public void UpdateDiscounts1( int percent, decimal amount )
30    {
31        this.DiscountAmount = amount;
32        this.DiscountPercent = percent;




33    }
34











35    public void UpdateDiscounts2( int percent, decimal amount )
36    {
37            using ( this.SuspendInvariants() )
38            {


39                this.DiscountAmount = amount;
40                this.DiscountPercent = percent;
41            }
42    }
























43}
Transformed Code
1using System;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Invariants_Suspend;
5
6public partial class Invoice
7{
8    private decimal _amount;
9
10    public decimal Amount
11    {
12        get
13        {
14            return _amount;
15        }
16
17        set
18        {
19            try
20            {
21                _amount = value;
22                return;
23            }
24            finally
25            {
26                if (!this.AreInvariantsSuspended())
27                {
28                    this.VerifyInvariants();
29                }
30            }
31        }
32    }
33
34    private int _discountPercent;
35
36    [Range(0, 100)]
37    public int DiscountPercent
38    {
39        get
40        {
41            return _discountPercent;
42        }
43
44        set
45        {
46            try
47            {
48                if (value is < 0 or > 100)
49                {
50                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountPercent' property must be in the range [0, 100].");
51                }
52
53                _discountPercent = value;
54                return;
55            }
56            finally
57            {
58                if (!this.AreInvariantsSuspended())
59                {
60                    this.VerifyInvariants();
61                }
62            }
63        }
64    }
65
66    private decimal _discountAmount;
67
68    [Range(0, 100)]
69    public decimal DiscountAmount
70    {
71        get
72        {
73            return _discountAmount;
74        }
75
76        set
77        {
78            try
79            {
80                if (value is < 0M or > 100M)
81                {
82                    throw new ArgumentOutOfRangeException("value", value, "The 'DiscountAmount' property must be in the range [0, 100].");
83                }
84
85                _discountAmount = value;
86                return;
87            }
88            finally
89            {
90                if (!this.AreInvariantsSuspended())
91                {
92                    this.VerifyInvariants();
93                }
94            }
95        }
96    }
97
98    public virtual decimal DiscountedAmount
99        => (this.Amount * (100 - this.Amount) / 100m) - this.DiscountAmount;
100
101    [Invariant]
102    private void CheckDiscounts()
103    {
104        if (this.DiscountedAmount < 0)
105        {
106            throw new PostconditionViolationException(
107                "The discounted amount cannot be negative.");
108        }
109    }
110
111    [SuspendInvariants]
112    public void UpdateDiscounts1(int percent, decimal amount)
113    {
114        using (this.SuspendInvariants())
115        {
116            try
117            {
118                this.DiscountAmount = amount;
119                this.DiscountPercent = percent;
120            }
121            finally
122            {
123                if (!this.AreInvariantsSuspended())
124                {
125                    this.VerifyInvariants();
126                }
127            }
128
129            return;
130        }
131    }
132
133    public void UpdateDiscounts2(int percent, decimal amount)
134    {
135        try
136        {
137            using (this.SuspendInvariants())
138            {
139                this.DiscountAmount = amount;
140                this.DiscountPercent = percent;
141            }
142
143            return;
144        }
145        finally
146        {
147            if (!this.AreInvariantsSuspended())
148            {
149                this.VerifyInvariants();
150            }
151        }
152    }
153
154    private readonly InvariantSuspensionCounter _invariantSuspensionCounter = new();
155
156    protected bool AreInvariantsSuspended()
157    {
158        return _invariantSuspensionCounter.AreInvariantsSuspended;
159    }
160
161    protected SuspendInvariantsCookie SuspendInvariants()
162    {
163        _invariantSuspensionCounter.Increment();
164        return new SuspendInvariantsCookie(_invariantSuspensionCounter);
165    }
166
167    protected virtual void VerifyInvariants()
168    {
169        CheckDiscounts();
170    }
171}

Changing the default inheritance or contract direction options

By default, contract inheritance is enabled and contract direction is set to Default. To change these default values, use the IsInheritable and Direction properties of the ContractOptions object.

Customizing the exception type or text

The default behavior of Metalama Contracts is to generate code that throws the default .NET exception with a hard-coded error message. This default behavior is implemented by the ContractTemplates class.

To customize the type of exceptions thrown or the exception messages (for instance, to localize them), you need to override the ContractTemplates class. Follow these steps:

  1. Create a class derived from the ContractTemplates.
  2. Override any or all templates. You may want to refer to the original source code of the ContractTemplates class for inspiration.
  3. Using a ProjectFabric or a NamespaceFabric, set the Templates property of the ContractOptions object.

Example: translating error messages

The following example demonstrates how to translate the exception messages into French.

1using Metalama.Framework.Aspects;
2using Metalama.Framework.Fabrics;
3using Metalama.Patterns.Contracts;
4using System;
5
6// ReSharper disable StringLiteralTypo
7
8namespace Doc.Localize;
9
10internal class Fabric : ProjectFabric
11{
12    public override void AmendProject( IProjectAmender amender )
13    {
14        amender.SetOptions( new ContractOptions { Templates = new FrenchTemplates() } );
15    }
16}
1using Metalama.Framework.Aspects;
2using Metalama.Patterns.Contracts;
3using System;
4
5// ReSharper disable StringLiteralTypo
6
7namespace Doc.Localize;
8
9internal class FrenchTemplates : ContractTemplates
10{
11    public override void OnPhoneContractViolated( dynamic? value, ContractContext context )
12    {
13        if ( context.Direction == ContractDirection.Input )
14        {
15            throw new ArgumentException(
16                "La valeur doit être un numéro de téléphone correct.",
17                context.TargetParameterName );
18        }
19        else
20        {
21            throw new PostconditionViolationException(
22                "La valeur doit être un numéro de téléphone correct." );
23        }
24    }
25}
Source Code
1using Metalama.Patterns.Contracts;
2

3namespace Doc.Localize;
4
5public class Client
6{
7    [Phone]
8    public string? Telephone { get; set; }


9}
Transformed Code
1using System;
2using Metalama.Patterns.Contracts;
3
4namespace Doc.Localize;
5
6public class Client
7{
8    private string? _telephone;
9
10    [Phone]
11    public string? Telephone
12    {
13        get
14        {
15            return _telephone;
16        }
17
18        set
19        {
20            var regex = ContractHelpers.PhoneRegex;
21            if (value != null && !regex.IsMatch(value))
22            {
23                var regex_1 = regex;
24                throw new ArgumentException("La valeur doit être un numéro de téléphone correct.", "value");
25            }
26
27            _telephone = value;
28        }
29    }
30}